(and if you have been developing games on Roblox long enough I am willing to bet my life that Roblox Studio has crashed upon you at least once) Not to mention losing access to your Roblox account Apart from our common needs for basic survival we all HATE losing our work, and it doesn’t matter if it’s from a fire, stolen/lost device, software crashes or hardware failures it’s all the same it’s all pain.
Datastore Version Backup: How to Restore Player Data
- It’ll save you a lot of headache to know how that stuff works.
- Worst comes to worse, just reinstall roblox.
- DataStores breaking won’t have anything to do with Windows or your studio installation beyond some sort of failure to access the APIs in the first place.
Sometimes when working on a game, you’ve been working late into the night, and release an update for your popular game and then go to bed. While using Cloud storage is great and all it is NOT enough your computer might crash due to hardware failures or Windows Updates and not to mention if you don’t have access to internet. Which is why I am sharing my methods of keeping files safe to prevent rainy days and sad stories like “a dog ate my homework”.
(my simple implementation of berreza’s method) (I will expand on this some more in next post update) This is especially hard if you have to do this for a lot of your players.
It’s time to backup your life’s work! Never lose your data again
If done correctly, you should be able to revert data back to older data versions! We also need to check to see if the current version is needing to be saved into the Versions table. When we are loading data, we have access to the previous data versions that are stored inplayerData”Versions”. To add data versioning rollback support, we use the Versions table, that contains previous version keys.
This tutorial is about backing up your data using Cloud Services, External Storage Drives and many useful tips and features The folder might be important. I would keep the folder anyway tbh. Ah, This didn’t fix my issue with roblox crashing on start but it helped me rule out reg keys which is nice
(Windows) How to reset Roblox without resetting your settings
Whenever we are saving, we get the players data, and increment SaveIndex and LastSave You load data as you normally would, and then we verify the data’s version history. We can loop through the the versions, and remove the bad versions. The entries should also be sorted from newest versions first, to old versions at the end.
How to support data versioning
- I would keep the folder anyway tbh.
- We need to make sure the most recent version is not a bad version.
- We will be backing up our System image and our files so we can do a full system restore in case of the worst!
- This is in case you have issues with a corrupt Roblox install, or corrupt settings and need to reset everything but you don’t want to have to set up all your Roblox & studio settings after.
These are temporary files that were downloaded when you loaded some HTTP data through Roblox. Anyway this is good information for anyone already using custom versioning, but just feel like that should be clarified. I don’t know exactly how it’ll work, but I can assure you using the berezaa method now, will not let you move away from that easily.
To reset your Roblox AppData files (but not your settings)
I also like to upload my place files to GitHub with my Rojo workflow. It’ll save you a lot of headache to know how that stuff works. We will be backing up our System image and our files so we can do a full system restore in case of the worst! I’d recommend using a HDD over a SSD because they are cheaper per GB, have longer lifespans and we do not have a need for speed that SSD offers.
Http folder in appdata
We use this to backtrack if needed, and it’s a good idea to start it out with a stable version by default. The thread isn’t just about your game files, it’s about your entire PC and having backups make it easy to restore. Correct me aviator game if I’m wrong, but don’t published games save to the cloud already? I don’t recommend installing Roblox with that permission.
This could take forever to look through ordered data store entries to try to find a good entry to use to revert one players data manually to a state before an update came out. You wake up, and all the players have infinite cash because you updated the game, and forgot to turn off the “infinite money” testing variable in studio. In section 1.0.1, we created a variable that holds a dictionary of ‘bad data versions’.
How to support data versioning
Well, you can try testing that by making a backup of that folder, deleting it from Roblox’s files and running Roblox without it. DataStores breaking won’t have anything to do with Windows or your studio installation beyond some sort of failure to access the APIs in the first place. DataStores are on the server-side, and Studio DataStores require API access turned on in the game settings because it needs to connect to Roblox’s APIs. This is in case you have issues with a corrupt Roblox install, or corrupt settings and need to reset everything but you don’t want to have to set up all your Roblox & studio settings after. Worst comes to worse, just reinstall roblox. We need to make sure the most recent version is not a bad version.
Cloud Services
Now that all the bad versions are removed from the list, we either have no versions that are saved, or we have the most recent allowed version that was saved in the front of the table. If we save our data using datastores and ordered datastores (both together), we can easily add versioning support to our data. Versioning data allows us to be able to revert to a good data version from the past, and not have to worry so much when publishing game updates that might break. If you had been using the ‘berreza method’ which combines Datastores and Ordered Datastores to save and load data, you can could try to reset a players data to a previous version. I think I broke datastores and it has something to do with my windows profile since reinstalling studio, scripting on a different account and playing on different versions turned out pointless